Alkahest Might Be the Next Big RPG And It’s Not Even From a AAA Studio

Every so often, a game trailer drops that looks so impressive you instinctively assume it’s a pre-rendered cinematic. That was my exact reaction the first time I saw gameplay footage of Alkahest, a new open-world RPG quietly gaining traction on Steam. It’s the kind of game that immediately sparks curiosity—not just because of how good it looks, but because it seems almost too good to be real.

From the visuals to the fluidity of combat, Alkahest exudes a level of polish that’s rarely seen outside of blockbuster franchises. It blends the best parts of The Witcher 3 and The Elder Scrolls V: Skyrim, delivering a fantasy world that feels both vast and meticulously crafted.

Combat That Feels Like a Cinematic Experience

Alkahest Might Be the Next Big RPG—and It's Not Even From a AAA Studio
image by Steam

One of the most jaw-dropping aspects of Alkahest is how smooth and reactive the combat appears. At a glance, it looks like something you’d expect from a cutscene—but it’s not. This is actual in-game footage.

Each fight showcases dynamic movement, weighty animations, and environmental interactions that genuinely feel organic. Watching goblin enemies get launched off ledges or slammed into crates with brutal impact reminded me of the underrated indie gem En Garde!. Only here, the action is in first-person, and everything is dialed up to a more immersive and visceral level.

There’s a sense of physicality to the gameplay that’s rare, even among the most polished titles. Parrying, tumbling, and using the world around you to gain an advantage adds a layer of tactical depth that looks immensely satisfying.

A Gorgeous World Built by a Small Team

On top of the stellar combat mechanics, the game looks absolutely stunning. Lighting effects, environmental detail, and character animations all showcase a game that, at first glance, appears to come from a top-tier developer. But here’s the twist: Alkahest isn’t being made by some massive AAA studio.

Instead, it’s the debut title from a brand-new development team consisting of just 38 people. That’s not a typo. Thirty-eight developers are behind this massive, richly detailed world. It’s an astonishing feat, especially when you consider how bloated and inefficient large studio productions can sometimes be.

This isn’t just good for an indie game—it looks like it could go head-to-head with the industry’s biggest RPG releases.

So, When Can We Play It?

Unfortunately, this is where the excitement hits a pause. As of now, Alkahest doesn’t have a confirmed release date. Nor do we know exactly which platforms it will land on—other than PC via Steam. That hasn’t stopped fans from speculating and eagerly adding it to their wishlists.

It’s clear the developers are taking their time to get everything right, and honestly, that’s fine. If what we’ve seen so far is any indication, it’ll be worth the wait.

Are Smaller Studios the Future of RPGs?

Between Alkahest and other impressive upcoming titles like Clair Obscur: Expedition 33, it’s becoming harder not to question the dominance of traditional AAA development. When smaller studios can produce games this ambitious and polished, the appeal of slow-moving mega-corporate game production starts to fade.

Big teams and big budgets don’t always translate into great experiences. Sometimes, a focused group of passionate developers can deliver something far more exciting—and dare I say, more innovative—than what a 500-person team might produce over the same span of time.

Alkahest - Official Teaser Trailer | PC, PlayStation, Xbox
video by HypeTrain Digital

Final Thoughts

There’s no shortage of RPGs on the horizon, but Alkahest has carved out a unique space for itself before it’s even launched. It’s a game that looks like it could redefine expectations—offering cinematic combat, a beautiful world, and gameplay that feels as responsive as it is stylish.

Even with so little information available right now, one thing is certain: Alkahest is one to watch. And if this is what a first outing looks like from this team, the future of RPGs just got a whole lot more exciting.

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Sophia

Sophia Harper, a gaming news writer from Seattle, covers game reviews, industry trends, and esports events with clarity and depth. An avid gamer, she engages the community with authentic and relatable perspectives.

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