If you’re someone who’s always rooted for the underdogs in the Star Wars universe—the ones behind the helmets, on the front lines—then Star Wars: Zero Company might be the game you’ve been waiting for.
Just announced by EA, Lucasfilm Games, and Bit Reactor, Zero Company is a single-player, turn-based strategy game set during the height of the Clone Wars. But don’t expect another Jedi-centric story or flashy lightsaber showdowns. This one’s focused on the clones—and the hard choices they face in a war they never asked for.
A Different Kind of Star Wars Game
We’ve seen countless games give us the thrill of Force powers and space dogfights. This isn’t that. Zero Company takes a more grounded approach. It puts you in charge of an elite squad of clone troopers tasked with navigating high-risk missions in the most dangerous corners of the galaxy.
Think less “hero’s journey,” more “boots on the ground.” You’re not a chosen one—you’re a commander. Every choice, every movement matters. Your squad? They’re not nameless NPCs. They have personalities, backstories, and quirks. You’ll get to know them. And if one falls in battle… that loss stays with you.
XCOM Meets Star Wars
Behind this new venture is Bit Reactor, a studio made up of veterans who cut their teeth on the XCOM and Civilization series. Their specialty? Turn-based tactical gameplay that rewards smart thinking over brute force. So it’s no surprise they’re bringing that expertise to the Star Wars universe.
Partnering with Respawn Entertainment (of Jedi: Fallen Order fame) and Lucasfilm Games, Bit Reactor is crafting a strategic experience that blends tactical depth with emotional storytelling. And while details are still under wraps, early descriptions suggest we’re in for something that feels personal, intense, and maybe even a little tragic.

Here’s What We Know So Far
- Game Title: Star Wars: Zero Company
- Genre: Turn-based tactics, single-player
- Developers: Bit Reactor, Respawn Entertainment, Lucasfilm Games
- Platforms: PC, PlayStation 5, Xbox Series X|S
- Reveal Date: April 19, 2025, during Star Wars Celebration in Japan
No gameplay footage has surfaced yet, but the key art teases a tone that’s raw and war-weary—showing a squad of clone soldiers moving through a devastated battlefield. It’s clear this isn’t just about firepower. It’s about survival, sacrifice, and strategy.
Players Are Already Buzzing
The moment the announcement dropped, strategy fans and Star Wars diehards lit up social media. “It’s about time we got a game like this,” one Reddit user wrote. Others praised the focus on clone troopers, a group often pushed into the background of the saga.
And comparisons to XCOM came up immediately. There’s hope that Zero Company will feature similar mechanics: character permadeath, base building, and skill trees. But people also want that Star Wars flavor—moral decisions, iconic locations, and of course, some good old-fashioned droid-blasting action.
Not Just Another War Story
What makes this concept so compelling isn’t just the gameplay—it’s the potential for storytelling. These clones were bred for battle, but they’re still individuals. And Zero Company seems like it’s going to lean into that idea. Will you play by the book? Or make tough calls that test your loyalty to the Republic?
The war may be big, but this game looks like it’s zooming in on the smaller, more personal moments—the ones where you question what you’re fighting for, and who you’re fighting beside.
Mark Your Calendar
EA and Lucasfilm are planning a full reveal during Star Wars Celebration Japan on April 19, 2025. That’s when we’ll likely see gameplay, developer interviews, and maybe even a release window.
Until then, Star Wars: Zero Company stands out as one of the most intriguing entries in the franchise in years. It’s not flashy. It’s not about destiny or empires. It’s about strategy. About brothers. About war. And maybe—just maybe—it’s about hope in the face of it all.
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